<ActorFrame>
   <children>
      <ActorFrame
         Condition="GAMESTATE:IsPlayerEnabled(PLAYER_1)"
         OnCommand="x,SCREEN_CENTER_X-140;y,SCREEN_CENTER_Y-32;difficultyoffset;addx,-SCREEN_WIDTH/2;sleep,3;decelerate,0.3;addx,+SCREEN_WIDTH/2"
         OffCommand="accelerate,0.3;addx,-SCREEN_WIDTH/2"
      > <children>

         <Actor
            Class="LifeMeter"
            Type="ScreenGameplay LifeMeterP1"
            OnCommand="Update"
            UpdateCommand="%function(self)
                     self:GetLife(PLAYER_1) 
               end"
         />
      </children> </ActorFrame>

   </children>
</ActorFrame>



<ActorFrame> <children>
	
	

	<Layer
		File="fail"
		OnCommand="x,180;y,260;rotationz,-20;diffusealpha,1;zoomx,1.3;zoomy,1.7;decelerate,0.1;zoom,1;sleep,1;accelerate,0.1;zoom,0"
Condition="STATSMAN:GetCurStageStats():GetPlayerStageStats(0):GetCurrentCombo()<30"

	/>

<Layer
		File="win"
OnCommand="x,180;y,260;rotationz,0;diffusealpha,1;zoomx,1.3;zoomy,1.7;glowshift;effectperiod,0.05;effectcolor1,1,1,1,0;effectcolor2,1,1,1,0.5;decelerate,0.1;zoom,1;sleep,1;accelerate,0.1;diffusealpha,0;zoomx,1.5;zoomy,0"
Condition="STATSMAN:GetCurStageStats():GetPlayerStageStats(0):GetCurrentCombo()>29"

	/>

<Layer
		File="fail"
		OnCommand="x,460;y,260;rotationz,-20;diffusealpha,1;zoomx,1.3;zoomy,1.7;decelerate,0.1;zoom,1;sleep,1;accelerate,0.1;zoom,0"
Condition="STATSMAN:GetCurStageStats():GetPlayerStageStats(1):GetCurrentCombo()<30"
	/>

<Layer
		File="win"OnCommand="x,460;y,260;rotationz,0;diffusealpha,1;zoomx,1.3;zoomy,1.7;glowshift;effectperiod,0.05;effectcolor1,1,1,1,0;effectcolor2,1,1,1,0.5;decelerate,0.1;zoom,1;sleep,1;accelerate,0.1;diffusealpha,0;zoomx,1.5;zoomy,0"
Condition="STATSMAN:GetCurStageStats():GetPlayerStageStats(1):GetCurrentCombo()>29"
	/>


</children> </ActorFrame>
